Unveiling AI-Generated Video Games: Game Engine and Oasis

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In this thrilling episode of AI and Games, we dive headfirst into the world of AI-generated video games, a realm where Minecraft, Doom, and Bleeding Edge are mere echoes in the wind. These AI models, while appearing game-like, are complex simulations trained to mimic game behavior, demanding exorbitant resources and not designed for actual gameplay. The team explores the cutting-edge advancements in generative AI, delving into projects like Game Engine, Oasis, and Muse, each offering a unique take on simulating classic games. Not to forget Genie by Google, a versatile virtual world simulator lurking in the shadows.
As we unravel the mysteries of these AI games, it becomes clear that they are not the silver bullet for mainstream game development, but rather a tantalizing glimpse into the future of AI in gaming. By focusing on next-frame prediction, these models churn out low-resolution frames based on user input, painting a mesmerizing yet flawed picture of what could be. Oasis, with its Minecraft simulation prowess, relies on diffusion and transformers, demanding top-tier GPUs for a taste of its magic. Meanwhile, Game Engine takes on Doom in real-time, leveraging reinforcement learning to teach a bot the ropes of the game.
These projects stand as beacons of innovation in the vast sea of AI possibilities, hinting at a future where games are birthed by neural models akin to images and videos. While the road ahead is fraught with challenges, the allure of AI in game development grows stronger with each passing day. Oasis and Game Engine offer a glimpse into this brave new world, showcasing the power of AI in crafting immersive gaming experiences. So buckle up, folks, as we embark on a wild ride through the realm of AI-generated games, where the only limit is the boundless expanse of human imagination.

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube
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Video is a departure from the usual content, featuring the creator on camera
Discussion on generative AI hype and its reality
Mention of a new video editor named 'Shredder'
Appreciation for ethical considerations in the AI research discussed
Comparison of generative AI as tech demos for investors in machine learning
Criticism of generative AI tools as more like toys than creative tools
View of generative AI games as interactive videos influenced by input
Concerns about generative AI potentially taking developers' jobs
Speculation on the future of AI in game development and the need for new training methods
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